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Marble

SET UP:

- Draw a circle in the ground using a pointy object. The circle should be around 90 cm across. This will be your marble ring during the game. Draw the circle as evenly you can to ensure a fair game. (In case you are playing indoors, use a hula-hoop or something else to do the circle.

 

- Choose a shooter marble. Your shooter marble will be what you use to knock other marbles out of the circle later. Choose a marble bigger than all your other marbles so it has plenty of power.

 

 

- Place ten to fifteen marbles in the center of the ring. Place the marbles so that they evenly fill the ring, but try to place the majority nearer to the center.

 

- Decide whether you want to play for keeps. Marbles can be played either "for fair," which means that every player keeps their marbles or "for keeps." If you choose to play for keeps, marbles can be won by other players by knocking them out of the ring.

 

START

Determine who will go first. Draw a line in the ground using a pointy object, then stand about 3 meters away from your line. Have each player take turns flicking their shooter at the line. The player whose marble lands closest to the line goes first (with second, third, fourth, etc., going as follows).

 

 

 

 

HOW TO SHOOT

Kneel outside of the ring and shoot your shooter marble from the ground. Your objective is to knock marbles out of the ring. To shoot your marble correctly, fold your thumb, pinkie, and ring finger into your palm. Roll your pointer finger around the marble, holding it against your thumb knuckle. When you're ready to shoot, flick your thumb out.

 

SCORING (GETTING POINTS)

- Grab any marbles you knocked out. Don't wait until the end of the game to gather your marbles, as you might not remember which ones your shooter got out. Pick them up right after your turn and gather them in a neat pile.

- Leave your shooter marble in the ring if you don't knock out any marbles. You will shoot from within the ring during your next turn (using the same shooting method as before). If your marble is moved within the ring by another player, you will play from wherever it lands.

 

WHO WINS?

 

- The players who knocks more marbles out of the ring wins. Players count how many marbles they have after all marbles are knocked out of the ring.

- Knock the other player's shooter marble out for a quick win. If your opponent's shooter marble is within the ring, it's vulnerable to being knocked out. Players whose shooter marbles are knocked out automatically lose the game.

- Keep knocking out marbles until none are left in the ring. Unless your game ends abruptly by knocking other shooters out, this is the only way to end the game.

- Each marble usually equals one point. If you're playing with marbles of different colors or sizes, you may want to assign points to each marble type depending on difficulty.

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Bulls Eye

Draw four circles, each within the next one, and assign each circle a point’s amount. Give each player an allotted amount of marbles, and take turns shooting them into the ring. Once everyone has shot their marbles, count up your scores to determine a winner.

 

 

Cherry Pit

- Dig a 5cm wide hole into a smooth, dry patch of dirt (soil).

- Draw a line 3 meters away from the hole to flick the marbles from behind the line.

- To start, take turns flicking your marbles as closely to the hole as you can without dropping it in the hole. The player whose marble comes closest to the hole goes first (with second, third, fourth, etc., going as follows).

- After the start, take turns to either flick your marble into the hole or knock another player’s marble. The winner will be the one who does both things first.

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